Season 3 (1960)

Asylum
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January 9, 1960

Working for the State Department, Mike attempts to rescue a political prisoner in South America by using a harbor city's canal system.

Water Nymphs
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January 16, 1960

A swimsuit designer hires Mike to do an underwater fashion shoot, but corporate espionage interferes with the job.

Mister Big
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January 23, 1960

Mike attempts to deal a blow to organized crime by using a periscope camera to photograph a secret meeting of mob bosses at a lakeside estate.

Hot Cargo
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January 30, 1960

Mike finds high radiation coming from the hull of a foreign freighter, but when the Coast Guard investigates, they find no trace of the radioactivity.

Underwater Drop
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February 6, 1960

An accidental death puts Mike onto an espionage ring that is using an underwater cave for a microfilm drop site.

Cobalt Bomb
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February 13, 1960

Mike and a female health official try to remove a dangerously radioactive capsule from a sunken ship.

Counterfeit
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February 20, 1960

Mike, working with a pretty Secret Service agent, poses as a scientist in order to retrieve a cache of counterfeit currency from a...Read more

Missile Watch
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February 27, 1960

Mike finds that someone has tapped the underwater cable used in monitoring a televised missile test.

Jade Cavern
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March 5, 1960

Mike rescues a diver in the Bahamas, then helps her with her research into the origin of a jade statue she owns.

Expatriate's Return
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March 12, 1960

While on patrol with the Coast Guard Auxiliary, Mike discovers a deported crime boss trying to re-enter the country, then has to r...Read more

Strong Box
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March 19, 1960

Mike leads the way in a salvage operation to recover more than a million dollars' worth of gems from the captain's safe of a sunken ship.

The Fearmakers
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March 26, 1960

In preparation for the visit of a foreign head of state, Mike helps the Coast Guard do a security check on the area.

Revolutionary Spoils
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April 2, 1960

A new revolutionary leader asks Mike to help him retrieve his country's hidden gold reserves, believed to have been hidden aboard ...Read more

Pirate Gold
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April 9, 1960

While marking underwater sites for demolition by a construction company, Mike learns that a young boy is trapped in a submerged gr...Read more

The Living Fossil
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April 16, 1960

While supervising an expedition in the Indian Ocean to find a rare coelacanth fish, Mike finds that the organizer is dangerously e...Read more

Submarine Explosion
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April 23, 1960

Scientists risk triggering a tidal wave when they ignore Mike's warnings about the strength of the explosive charges they're using.

Sacred Pool
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April 30, 1960

Mike faces arrows and an alligator in the Mayan jungle while searching for a drug that could be a boon to medicine or a dangerous narcotic.

Cindy
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May 7, 1960

Mike tries to reach a little girl trapped in the air shaft of a mine located at the edge of a man-made lake, but the potential for...Read more

Cross Current
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May 14, 1960

Mike searches for a vanished oceanographer by retracing her charted course.

Synthetic Hero
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May 21, 1960

Mike discovers the wreck of a navy ship that disappeared mysteriously, and is joined by a pair of its former crew members when he dives to examine it.

The Cellini Vase
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May 28, 1960

Mike becomes suspicious when his hired dive on a Spanish galleon yields a rare art treasure.

Target
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June 4, 1960

While diving in Lake Ontario, Mike is sent by the Coast Guard to investigate an item that crashed into the lake nearby, which may be an enemy ICBM.

Ghost Light
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June 11, 1960

An East Indian oceanographer vanishes during a series of underwater experiments with infra-red light.

Rebreather
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June 18, 1960

Mike and an old war buddy use a new, untested ""re-breather"" to investigate an underwater missile site being constructed in the c...Read more

Blind Spot
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June 25, 1960

Mike helps a friend in the military with his tests of underwater radar equipment.

The Replacement
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July 2, 1960

Mike straightens out a pair of teenagers who poisoned a shark Mike had captured for Marineland.

Underwater Beacon
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July 9, 1960

While helping to test a friend's underwater radio device, Mike discovers a submerged radio beacon, camouflaged and guarded by an electric gun.

Time Fuse
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July 16, 1960

A small Latin American country calls upon Mike to help defuse a sunken munitions ship set to blow by saboteurs.

Storm Drain
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July 23, 1960

Mike goes after a newlywed teenager turned fugitive after a bungled holdup prompts him to hide in the city's storm drain system.

The Invader
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July 30, 1960

Mike trains a pair of frogmen for a rescue mission in which they will rescue their kidnapped president from an ancient fortress.

Changing Patterns
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August 6, 1960

When Mike is called upon to teach scuba diving to his former mentor who trained him in helmet diving, he finds that the older man ...Read more

The Catalyst
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August 13, 1960

The Coast Guard asks Mike to investigate the drowning death of a scientist who had invented a new type of rebreather.

The Missing Link
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August 20, 1960

A scientific society hires Mike to obtain fossil samples from a newly-discovered underwater cavern for the purpose of authentication.

Underwater Narcotics
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August 27, 1960

Mike discovers a plant growing profusely on the ocean floor that turns out to be a hybrid cannabis, and he is speared when he investigates further.

The Sound of Nothing
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September 3, 1960

Mike is sent by the government to investigate a jamming signal affecting a listening station in the Indian Ocean.

Prima Donna
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September 10, 1960

Another movie company using Mike as an advisor needs his help when a planned torpedo blast traps the star and a Hollywood columnis...Read more

Beyond Limits
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September 17, 1960

Mike races foreign agents to a missile fired from Central Asia in order to photograph it on the sea bottom and obtain its data recorder.

Diplomatic Pouch
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September 24, 1960

Mike tries to outmaneuver a foreign harbormaster as he attempts to retrieve a diplomatic pouch from an airliner that crashed into the sea.

Man Overboard
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October 1, 1960

Mike responds to a ""man overboard"" situation, but an extensive search turns up no victim.