Season 11 (1970)

Snowmobiles
0.0

January 1, 1970 • 1h

Under the new junkyard rules, captain from each team recruit members at the start of each match. After a wheel cover toss to deci...Read more

Battleships
0.0

January 1, 1970 • 1h

Each team builds a ship to rescue the team captain, then sink the ship in the middle of water, then race back to the starting poin...Read more

Rock Crawlers
0.0

January 1, 1970 • 1h

These two captains have ten hours to build rock crawlers capable of climbing and racing across a desert mountain course strewn wit...Read more

Combat Harvesters
0.0

January 1, 1970 • 1h

Both teams have ten hours to build combines, or in this case, combat harvesters. The machine that cuts the most crop in a pristine...Read more

Cliff Hangers
0.0

January 1, 1970 • 1h

Each team spent 10 hours to build a giant crane capable of lifting heavy car parts of up to 500 pounds, located at the bottom of a...Read more

Visionless Valets
0.0

January 1, 1970 • 1h

Both teams have just ten hours to build vehicles and devices to navigate their way through a mind-bending junk maze located somewh...Read more

Sky Snipers
0.0

January 1, 1970 • 1h

Both teams have only ten hours to build mobile weapon systems that can shoot down weather balloons — which are floating thirty f...Read more

Junkyard Mega-Wars: Speedway Showdown
0.0

January 1, 1970 • 1h

Racing team members from NASCAR, Indy Racing League, and NHRA leagues spent 10 hours to build race cars that can run fast in staig...Read more